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Love2d Platformer Tutorial Part 3 is out!

Posted in Content by Dawson Goodell

Part 3 - Creating and Loading Levels is finally up!  I have no defense for how long that took me, but I have set a stricter publishing goal for the remaining parts.

In part 4, which will be up in two weeks on October 22nd, we'll revisit the player and create a more responsive experience for the player.

Love2d Platformer Tutorial Part 2 is out!

Posted in News & Updates by Dawson Goodell

Love2d Platformer Tutorial Part 2 is ready and published!  In Part 2 I talk about how to split code and use object oriented programming to create a scalable, organized game.

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Merry Christmas! With a tutorial update

Posted in News & Updates by Dawson Goodell

Merry Christmas and Happy Holidays! I intended to have part two of my platformer series out today, but I'm behind in my writing.  So instead I'm giving out a small consolation prize for all the people using their time off to learn some programming.

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Love2d Platformer Tutorial Part 1 is up!

Posted in News & Updates by Dawson Goodell

Check it out right here: Love2d Platformer Tutorial: Part 1 - The Basics

Super GitKraken Bros

Posted in Releases by Dawson Goodell

I haven't been posting here frequently, but I thought I'd give you all a look at my last project. A couple of months ago, Austin (of ARK Design) and I designed and built a little game in Phaser.  It was an entry in GitKraken's game contest.

I will continue working in Phaser, but I don't think it'll replace Love2d's place in my heart.  If you want to see my Phaser experiment, use the link below.  Best with two players!

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SuperpowersHTML5 and Love2d

Posted in News & Updates by Dawson Goodell

Smarter people than I build something cool and now I'm going to tell you about it.  SuperpowersHTML5 and Love2d working together.

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Incoming Love2d Tutorials

Posted in Content by Dawson Goodell

My last Love2d tutorial has been up for some time, so now I'm thinking about whats next.  More information in the post, as well as links to a Trello board and the ongoing Github project.

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Unity 5 and Unreal

Posted in Content by Dawson Goodell

If you've been paying attention the last month has been really exciting for indie developers.  I've had time to take a look at Unity 5 and the now free Unreal Engine.  Here are my thoughts.

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Thanks, All!

Posted in News & Updates by Dawson Goodell

In the past few weeks a number of readers have sent small donations to my paypal account, enough in fact, to cover hosting the website for this month.  The largest donation was $3 with $1 being the most common.

I just wanted to thank you all and let you know that I'm working on building a switch into the site that turns off advertisements.  I think everyone adblocker or not deserves to read a tutorial without someone trying to sell you something.

Love2d vs Unity3d

Posted in Content by Dawson Goodell

Awhile back I wrote a little blog post talking about how I was playing around with Love2d and with Unity3d.  I didn’t expect that little blog post (read it here) to start collecting dozens of hits all from people looking for a comparison between Love2d and Unity3d.  For me it’s a pretty simple question.  They’re nothing alike.  But still there were people asking me which one they should use.  As a result I wrote a long post on the topic for OSMstudios.

Read it here!